A bit more about me
Before talking about more technical stuff, i’m just going to complete a little bit my portfolio in here.
So over the last years, I worked on a lot of things including:
Generic Game Core Engineer on the Nintendo DS platform for Sarbakan.
I also worked there on some DS titles (some released and some not) plus some PC and Console games , with a quite a few different framework.
After that I went to Frima Studio , acting as a lead programmer on Flash/Java environment for a big AI project in partnership with a University.
I was doing a bridge between a team working at the university, and a team working at frima, making sure everything was going to be build the way it should.
My next task was to work in the MMO engine team. Since then, I became the lead programmer of that team, mostly working with Flash AS3 (client) and Java (server).
While working on that core, we released a few MMO including:
So there I am, looking for more discussions and learning coming from the outside world.
Enjoy the blog!